Once you have 2,000 points, purchase the Tombstone perk at the Power House, located in a vending machine upstairs on some ruined catwalks. The following achievements require the 'Vengeance' bonus downloadable content: Create your own unique website with customizable templates. After going a short distance, there will be a small cave on the left. Several decisions have to be made throughout the story. It is also not necessary to kill DeFalco (someone else will do it for you). Put the LSAT into the machine to get the FSIRT and the 'FSIRT Against The Wall' achievement. Objective: Get through security checkpoint Objective: Head to the CRC Enter the building and wait for the guard to unlock the door. Use the Pack-A-Punch machine to get the 'Awaken The Gazebo' achievement. Look to the right of the cave entrance to find the intel. Inside, look to the far left side of the room to find an entrance leading into another small room with the intel on the right side, on a bench. Interact with the door after getting the key to open it. Buy the 'Speed Cola' perk for 3,000 points to get the 'Happy Hour' achievement. Just as you land, turn right, and look in the dark corner to find it. 2. To activate the Pack-A-Punch machine, you will need 5000 points. The third teddy bear can be found by crossing the building gap to reach the power room. The teddy bear is sitting upright near the ledge. During the retreat, you will pass by tall sniper towers. Дами и господа, благодарим Ви за гледането! Against the back wall of the large room, there is a large switch. Then, go down the stairs, while avoiding the holes in the stairs, to reach the Pack-A-Punch machine. After driving out of the large glass building, there will be some dialogue that says a 'chain reaction' has begun. Look for the intel on a desk near the windows, on the right side of the room. Find the three hidden teddy bears on the Nuketown Zombies (Nuketown 2025) map, and interact with them by crouching near them with your reticule over the teddy bear and pressing X until you hear a sound. - As Menendez, you cannot kill Admiral Briggs (otherwise he will automatically kill Chloe Lynch, who is meant to help you crack the worm), - You have to save the President of the United States (I think that's a core part of a mission), - In the final mission, 'Judgment Day', you cannot kill Raul Menendez. Then, go to the prison. The intel is on a desk directly across from the entrance to the room. You can then shoot and kill it. So apparently to get the best Black Ops 2 ending you have to kill Harper. Thus, check each spot around the map to gather all five parts: Once the five items are collected, the Sliquifier Wonder weapon will float in place. The teddy bear is on a shelf, above a fallen mannequin. There are seven spawn locations where the five items will randomly appear. The third one is in Agartha, near the fire staff portal. You will land near a Quick Revive machine. The important choices for Good Karma start in Story Mission 6 "Karma". Handle: On your way to the power station, you will pass through a farm with a large cornfield. There is a locked cell with a large hillbilly inside named Leroy. Then, enter the Afterlife by using the electricity box at the top of the spiral stairs. Also David Mason killing him isn't cannon, cannon is: Shoot Harper so Fahrid lives to save Karma (who you would've had to save first) then you CAPTURE Raul Mendez and he releases the virus which Karma stops. The intel is inside the building. Go up the stairs, then turn around to find a bunk bed. It is on the top bunk. It is much easier to do this with at least one other player. However, beware of the ghost, as she will steal 2000 points every time she hits you. If its foot is lit up, then shoot it. You can now access all blocked areas with Leroy. If you cannot find them, go to the cornfield in the farm area. Use the knife and pistol to earn maximum points for each zombie. 15. Farid [Arabic: فريد Fãrēd] is a playable character in the Call of Duty: Black Ops II campaign. You are not permitted to copy any image, text or info from this page. Get EMP grenades from the Mystery Box in TranZit mode, which almost always spawns at the second bus stop, the Diner. There is a doorway near a broken metal staircase around the midlevel of the warehouse. Kill DeFalco in mission "Karma"; this will save time and you will only have to complete 4 Strike Force missions instead of 5 2. Place the constructed turbine next to the double doors, right beside the workbench to access a new room. Cordis Die El Fin So if you did everything listed in this guide and Kill Menendez on the last mission you should get this ending in which Alex mason AND Woods are alive. Once you activate all three teddy bears, a secret song will begin playing. To satisfy this condition, you need to make sure that you rescue the hacker, Karma, in the mission Karma or the Strikeforce Mission Second Chance. ". Once you are in the mall, look to your right as you pass a set of stairs for a store called 'd'HO'. 3. When playing Menendez in Odysseus, … Before going down, look to the left to see shelves against the wall with the intel on once of the shelves. It's all about rescuing Chloe (Karma) and see her surviving the 9th Mission "Odysseus". The teddy bear is under a sewing machine, covered in blood. The choices that you can make are not always explicitly mentioned and it … It will save you a lot of time. If you are quick enough, you can avoid the ghost and still have 5000 points leftover. 30. Odysseus: Save Admiral Briggs / SDC protects the USS Obama with Drones / USS Obama survives long enough for SDC reinforcements / Karma and the USS Obama survive the attack. Hug the walls, and look for a small kiosk with a computer. Ok so I was play BO2 and in one mission I was trying to save karma, and I can't figure out how. This Call of Duty Black Ops 2 Walkthrough is for its non-zombie campaign mode. 11. The key will often spawn on the key ring on the wall right next to Leroy's cell door. Then, go to the fourth bus stop, the Bunker, and activate the power. Drop down through the ceiling to enter the prison. This intel is in the room you start in. Go deep into the cornfield to find the first Zombies mode survival map from. There will be small creatures (Denizens) in the cornfield that jump on your head and claw at you. Then, 'Save' will save the round exactly where you are. Most are empty, but one near the center is full of candy. Mission 03 - OLD WOUNDS Mission 04 - TIME AND FATE Mission 05 - FALLEN ANGEL Mission 06 - KARMA Mission 07 - SUFFER WITH ME Mission 08 - ACHILLES' VEIL Mission 09 - ODYSSEUS Mission 09 - ODYSSEUS (bridge) Mission 10 - CORDIS DIE Mission 11 - JUDGMENT DAY Endings - conditions Endings - Menendez alive Endings - Menendez dead He may attack you with shock/electricity attacks, but as long as you do not die, you will get the 'You Have No Power Over Me' achievement. There is a locked cell with a large hillbilly inside named Leroy. Successfully complete the game, then go to 'Reply Mission', and select a past mission. The intel is on a desk to your left, next to a computer monitor. Once you activate all three green rocks, a secret song will begin playing. Let a Denizen jump on you, then run toward the nearest green light. 'He' looks like an electric zombie and has a 50% spawn chance in the area with the thunderstorm. Take the steps down to the showers, and unlock the door to the Citadel tunnels. 'He' can only spawn where the thunderstorm is happening. Such as Alex shooting Menendez in the face and Woods killing his sister Josefina, prompting Ra… 1.) 9. To save the ship (first picture above), along with the entire crew (including Karma, provided, of course, you saved her), you must meet all the conditions below. Beyond the hoop are some basketballs lined up. There is an LSAT against the wall to the right. Throwing a Time Bomb on the ground will prime the bomb. Accomplish the indicated achievement to get the corresponding number of Gamerscore points: The following achievements require the 'Apocalypse' bonus downloadable content: The following achievements require the 'Revolution' bonus downloadable content: The following achievements require the 'Uprising' bonus downloadable content: To satisfy this condition, you need to make sure that you rescue the hacker, Karma, in the mission Karma or the Strikeforce Mission Second Chance. Give the candy to Leroy to get the 'Candygram' achievement. Unlock the Gold camouflage for all weapons in a specific class (e.g. The part should be inside. Go to the farm area (the third stop on the bus ride) in TranZit, and find the cornfield. The first booze is located on the table, right inside the prison cell behind Leroy. Look in the second VTOL (the last plane; 63m from your objective) to find the intel. In order to get this achievement you have to make sure Karma … Use the chalk outlines after restoring time to get a lot of points quickly. After purchasing the LSAT, it will cause a trapdoor to open, immediately dropping you into the mines. Move towards the front of the ship, and look in the corner to find the intel in a corner to your right. After the wing suit cutscene, you will reach a facility with lots of enemies. Climb up both ladders to find the intel about halfway up the second ladder. You must attach the plow to the front of the bus, the roof hatch to the closed escape door on the roof, and the ladder at the back left exterior. thats one solution.. Black ops 2 walkthrough-odysseus phim video clip 6. The intel is on a desk, just right of the elevator. To upgrade the LSAT at the Pack-A-Punch machine, you will first need to free Leroy from his prison cell. Once the gate outside the mansion is clear, you can restore back to the first round. Black Ops 2 How To Save Karma. Find the three hidden green rocks on the Origins map, and interact with them by crouching near them with your reticule over the green rock and pressing X until you hear a sound. The second teddy bear is on the farm (the third stop on the bus ride). The third part can be found either in the town or diner. Find the prison key. Use the slick zone to bunch up five zombies, and kill them all in one shot to get the 'Slippery When Undead' achievement. Still want karma alive but … Throw an EMP grenade at him to instantly kill him. Hug the wall (it does not matter which way you go) to find the intel on a crate. Here is how you get the TRUE best ending! Press it to activate the power, and unlock all the benefits it enables. Black Ops 2 changes up the formula for the Call of Duty games a bit by introducing alternate endings. Look inside the concrete sweat shop full of sewing machines. You need to make sure to rescue the hacker, Karma, in the mission Karma or the Strikeforce Mission Second Chance. To find the prison, look for stairs leading up to a second floor of one of the wooden buildings in the corner of town. At the maze entrance, go left, right, second passage left, right, immediately right, left, right, right, immediately left, and straight forward to reach the gazebo. Travel through the house, and turn left at the shed at the edge of the map. Drop down through the ceiling to enter the prison. It will randomly spawn in multiple areas around the map. And for Karma to survive. Then, travel out of the safe zones to find Denizens, which jump on your head and claw at you. 13. During the Black Ops II campaign you are able to make specific actions that will have a reaction later on in the game. If you fail this mission, you have a second chance of saving Karma by doing the “Strike Force” mission of saving Karma. The following is a list of the parts needed and where to find them: Jet Engine: Once you get the bus running, you will pass by the diner after leaving the bus station and go through a tunnel. While there are some smaller objectives that you need to complete peppered throughout the campaign, the big decisions that you need to make are as follows; save Mason, save Karma… You can also try to knife him or use other weapons, but he can take a lot of damage. Then, enemies will start appearing. Leave the passage, and cross the hallway outside the room until finding a destroyed floor opening up to reveal a garden. When a robot steps, it will bury him in the ground. Your driving of Ziggy needs to be top-notch here. Go through the crawlspace, through the room, and jump down into the garden. The second teddy bear is inside the candy shop. Shooting the person in both knees (or anywhere other than the head) will save Alex Mason. Assault Rifles, SMGs, Sniper Rifles, etc.) The rock is hidden near some crates that are in a corner of the map to the left of the Excavation Site. Karma Challenges 1 Obtain retina scan in less than 60 seconds. Cross the interior room to the shelves opposite the stairs into the store. This page also contains a list of the major campaign decisions in BLOPS 2 and their consequences.. Walkthrough Sections Go through the dark hallway, and jump over the gap to the next skyscraper. Kill enough zombies to earn 750 points. 4. In the Raid multiplayer map, there is a basketball court in an outdoor corner of the map. 27. There is a barrier at the end. Booze can also be purchased inside the saloon. Karma will disagree, saying that it will only delay him, but he'll get what he wants anyway. The whole team can grab one. in Multiplayer mode to unlock the Diamond camouflage for all weapons in that class. When Round 1 begins in the Die Rise map, leave the first room. By picking up chalk and filling in the question mark symbols, you will get several thousand points for each. The intel is just ahead in the next room, sitting on a metal table. Look for the double doors in the garage. - Farid must survive (which means you have to kill Harper). In the mission “Karma,” you have to successfully save Karma and prevent DeFalco from escaping, and kill him. When the mission begins, do not exit the large courtyard you start in. Now this is the most minimal way to achieve the best ending after playing the whole game from beginning to end: - You must successfully complete all four strike missions (this is to secure an alliance with the SDC). then kill harper as farid. This perk increases the head shot multiplier. Crack the celerium worm. For the Black Ops II campaign mission, see Karma. When you hear that dialogue, keep to the far right of the road (approximately 50m from the objective) to avoid Harper getting burned by the flame and having to get plastic surgery. The result of your actions from the previous mission will be apparent during the briefing (pictures above) and in all missions except the next one (although the information about this fact will be given in the guide only at this point). The intel is behind the service counter in the store. The fourth is by the Quick Revive right where you start after sliding into the mine. Saw a tutorial on how to get the best possible ending for bo2 and one of the requirements was to kill Harper so that Farid could save Karma. After opening the gate and dodging the bus, look right for a small alcove with the intel on the ground. Successfully complete the indicated tasks in the listed missions in Campaign mode to get the corresponding ending: Reach the indicated level in Multiplayer mode to unlock the corresponding weapon(s), equipment, streak(s), perk(s), and/or wildcard: Search the indicated locations to find all 33 intel laptops. Find the three hidden teddy bears on the Buried map, and interact with them by crouching near them with your reticule over the teddy bear and pressing X until you hear a sound. Go to the elevator through the next rooms. To build the turbine, grab the mannequin from the central map, a toy plane's wing under the nearby pay phones, and a fan sitting by some seats near the window. The first question mark appears outside the prison. Save Karma and kill DeFalco. The second oil can can be found inside a small infirmary on the way to the roof. Just left of the entrance is a small reception desk through a window. The second teddy bear is in the backyard of the home with the Nuketown sign out front.
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